﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Threading.Tasks;

namespace LinkGame.Models
{
    internal sealed class ResolutionPathSelectedEventArgs(bool show, ResolutionPath? selectedPath) : EventArgs
    {
        public ResolutionPath? SelectedPath { get; } = selectedPath;

        public bool Show { get; } = show;
    }
}
